

Once per day, the wearer can channel his pain into negative energy and inflict it on an unwilling victim. Pathfinder to Fifth Edition Bestiary Conversion Original data taken from the monster database. A successful DC 11 Fortitude saving throw halves the damage and negates the sicken effect. The pain ward of the ostiarius grants an evil wearer a +4 profane bonus on any saving throws against spells and abilities with the pain descriptor. You can't summon a creature unless its alignment is one of your deity's preferred alignments (or, if you don't have a deity, is within. You summon a common lawful creature that has the celestial, monitor, or fiend trait and whose level is 5 or lower. This is a touch attack that deals 1d8+5 points of negative energy damage and sickens the victim for 1d4 rounds. You conjure a lawful celestial, monitor, or fiend to fight on your behalf. Rather than being suspended from a cord or chain, it grips directly onto the wearer’s chest with a life of its own. This twisted and charred hunk of metal resembles a blacksmith apprentice’s failed work. Once per day, the wearer can channel his pain into negative energy and inflict it on an unwilling victim. Price 6,000 gp Slot neck CL 5th Weight 1/2 lb. The pain ward of the ostiarius grants an evil wearer a +4 profane bonus on any saving throws against spells and abilities with the pain descriptor. The creature’s fangs carry a potent venom that is not only deadly, but can force creatures off the Ethereal. Sometimes called an ether serpent, a hypnalis resembles a snake the size of a python sporting a hood like that of a cobra with gray stripes. If the unholy symbol is removed from the wearer, he takes 1d8 points of damage and 1 point of Constitution damage. Environment any ( Ethereal Plane) Organization solitary, pair, or nest (37) Treasure none. Once attached, this item can act as an unholy symbol for any evil deity and reshapes itself to match the symbol of an evil deity the wearer worships. When the item attaches, the user permanently loses 1 hit point and gains a +10 circumstance bonus to resist any attempts to steal the pain ward of the ostiarius and to the DC of other attempts to remove it (such as with Sleight of Hand). A creature that accepts these benefits for multiple consecutive rounds gains additional points of bleed damage that stack with one another (to a maximum of 5). Any living non-outsider that benefits from this ability takes 1 point of bleed damage. Price 6,000 gp Slot neck CL 5th Weight 1/2 lb. Changes to the Greater Juggernaut, Greater Resolve, Improved Evasion, and Third Path to Perfection class features All three of these abilities grant a two-tier benefit on a failed saving throw of the specified type, but (as always) no ability will ever change your degree of success by more than one step. The ostiarius’s performance compels creatures to perform at dangerous extremes. Home > Magic Items > Wondrous Items > M-Q > Pain Ward of the Ostiarius
